Designers Notes: Gangs Of Rome: Character Evolution
Introducing Zenobius: From Concept to Creation
The Evolution of a Pirate-Trader Character, by Darren Evans
Zenobius emerged as a distinct presence during the early creative stages of Gangs of Rome. Initially envisioned by me as we explored individual fighters, Zenobius originated from casual sketches of a trader infused with a sense of the exotic.

We gave the sculpting brief to Steve Saleh (Foundry, Lucid Eye) and we crafted a character who brought a flavour from beyond the city’s walls.
Over time, the idea naturally evolved, and Zenobius took on a more adventurous, pirate-like identity (with possibly an influence of The Princess Bride). After many scribblings and rewrites, he ultimately became a figure that combined the intrigue of both trader and rogue.

Zenobius is an intriguing character who's rules can be found on page 103 of the Gangs Of Rome book.
When the game relaunched with its second version in 2024, we sought ways to expand the world and narrative. Zenobius, along with his exotic pets, was included along with many other Incola (which we'll look at in due course).
His animals gave us an avenue to explore additional game interactions and provide a feel of the down to earth backstreets you might have found in the ports and lower class areas of Roman cities.
Jump forward to Rome's expansion and Zenobius, along with his ship "Clytemnestra" and a 'yet-to-be-revealed' crew, provided the perfect vehicle to introduce new regions and stories.
As Gangs of Rome continues to explore the shadowy streets of Republican Rome and its surrounds, Zenobius stands poised to lead players into uncharted territories and rich, unfolding tales.
Darren Evans
Discover more as Darren explores the origins of Gangs Of Rome from game to Characters and the future...
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